Caroline's Lantern

Lantern in Game

Lantern in Game

2D Prop Concept

2D Prop Concept

Lantern Asset

Lantern Asset

Lantern in Game

Lantern in Game

Caroline's Lantern

Lantern for the main character, Caroline, in the game Lost in the Dark. The design had gone through a few iterations, but the team and I were happy with the final design. It was exciting going through the process and doing my best to stick close to what the Game Designer was looking for. The close of the shutter was cut, but the overall design remained. The journal, papers, candles, and rug on the floor in the background are also assets I created for the game.

Software: 3ds Max | Substance Painter | Photoshop | Unreal Engine 4.16
_________________________________________
Lighting | Duncan Reed & Paige Reans
Environment | Jiang Zhanghong
Table | Jiang Zhanghong
Particles | Jeremy Arata